
Indie game studio crafting weird worlds. I love mixing contrasts to create games that make you feel something.
Indie game studio · est. 2026 · Poland · one human
My games
Project Alpha
A small 2D roguelike.
in development · Late 2026 · Godot
- roguelike
- fantasy
- 2D
More to come…
I have about 150 items on my list of ideas, so there will be plenty to choose from.
Latest notes
All entriesPlaytests October Project Alpha
I finally managed to overcome the hurdles with Steam and conducted play tests for both projects. Let’s start with the project alpha.
Project Alpha1 min read
Playtests October Project Beta
After testing the alpha version of the project, it was time for the beta. I tested it with two different groups of friends.
Project Beta1 min read
Project Beta progress and testing
Work on game is going well, even though multiplayer involves a completely different way of thinking about game development, but I think I’ve got the hang of it now.
Project Beta1 min read
About me
The idea for Moon Evil came about in 2026. I’ve been making games as a hobby for about ten years. Until now, they’ve all just ended up in a drawer. I used to tinker with ideas and technologies, mostly just looking for a way to unwind after work for a corporate overlord.
In middle of 2026, I decided to try releasing something to the big scary world.
- Founded
- 2026
- Team
- 1 person
- Country
- Poland
- Tech
- Godot / Custom Engine
AI policy
It’s been a hot topic lately from what I sometimes see on social media. I don’t use AI for anything. Sometimes I buy assets, e.g. sfx or music, but I always check whether AI was used to create them. Whenever possible, I aim for assets created before 2020.
In an ideal world, I would create every part of the game myself, but I can't make everything at a production level, for example music. Believe me, you wouldn't want to hear the music I create.
I don’t really follow the gamedev scene, it’s not worth my time or stress. I’m also not interested in what others are doing, I make games primarily for myself. If someone else wants to play them, that’s great!
If I started using AI, making games would lose its charm and wouldn’t be as much fun. If I wanted a soulless job, I’d go back to modern slavery (corpo work).